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Sinner #06 Hong Lu
2-Star Identity Added 2023.02.27

Kurokumo Clan Wakashu Hong Lu

At level 65 this Identity carries 245 HP, 66 Defense and 3~7 Speed. Its three skills inflict Bleed, Paralyze and a full skill cycle spends 6 coins.

Status archetypes: Bleed
Recorded mechanic line

Inflicts Bleed, Paralyze; Slash attacks; Lust, Pride, Sloth sin affinity; 245 HP and 66 defense at level 65.

Level 65 Combat Panel

World of the Kurokumo Clan and Blade Lineage
Values are computed with the wiki's own level formulas, not copied from a screenshot.
Stat Value
Max HP 245
Defense 66
Speed 3~7
Stagger 65% = 159 HP · 35% = 86 HP · 15% = 37 HP
slash resistance Ineffective · ×0.5
pierce resistance Normal · ×1
blunt resistance Fatal · ×2

Among the 19 Identities in this database, Kurokumo Clan Wakashu Hong Lu ranks #7 on level 65 Max HP (the highest recorded here is 321) and #6 on Defense. Its top Speed roll of 7 is beaten by 3 other Identities, while 9 share the same ceiling.

Skills, Coins and Status Amounts

Attack = 65 + modifier
Slot Skill Sin Type Attack SP / CP Coins Weight On hit
1 Cleave Lust 1 Slash 65 (65+0) 4 / + 7 1 ×1 BleedAmt ×3
2 Cloud Cutter Pride 2 Slash 65 (65+0) 5 / + 4 2 ×1 BleedAmt ×2
3 Cloudburst Sloth 3 Slash 65 (65+0) 7 / + 2 3 ×1 Bleed, ParalyzeAmt ×1

Coin counts follow the wiki skill table: slot 1 holds 1 coin , slot 2 holds 2, and slot 3 holds 3. Attack values across the three skills run from 65 to 65. A complete cycle therefore spends 6 coins, #19 for raw coin volume among the 19 recorded Identities (highest recorded: 11).

Status Footprint

Bleed
Applied by skill slots 1, 2, 3 · held by 7 of 19 Identities here
Paralyze
Applied by skill slots 3 · held by 2 of 19 Identities here

This Identity inflicts 2 distinct status effects across its three skills. Other effects listed in the skill table (buffs, barriers and mechanics) are reproduced exactly as the wiki records them for each slot.

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Status-sharing Teammates

6 shown

Preset Teams That Use It

Bleed Engine

Frontline slot Open in builder

Every frontline slot inflicts Bleed: The Ring Pointillist Student Yi Sang, Kurokumo Clan Wakashu Hong Lu, The Pequod Harpooneer Heathcliff, The Pequod Captain Ishmael, The Middle Little Sister Don Quixote and The One Who Shall Grip Sinclair. Seven of the nineteen identities this site records inflict Bleed, the second most shared status after Sinking, and the seventh one, The One Who Grips Faust, sits on this squad's bench. Kurokumo Hong Lu is the only grade-00 unit on the line and layers Paralyze over Bleed.

Frontline: The Ring Pointillist Student Yi Sang, Kurokumo Clan Wakashu Hong Lu, The Pequod Harpooneer Heathcliff, The Pequod Captain Ishmael, The Middle Little Sister Don Quixote, The One Who Shall Grip Sinclair

Questions & Answers

What are Kurokumo Clan Wakashu Hong Lu's stats at level 65?

Kurokumo Clan Wakashu Hong Lu reaches 245 HP, 66 Defense and Speed 3~7 at level 65. Stagger thresholds sit at 65% = 159 HP · 35% = 86 HP · 15% = 37 HP. Defence resistances are slash ×0.5 (Ineffective), pierce ×1 (Normal), blunt ×2 (Fatal).

What Sin affinities does Kurokumo Clan Wakashu Hong Lu use?

Slot 1 "Cleave" is a Lust 1 Slash skill with 1 coin; Slot 2 "Cloud Cutter" is a Pride 2 Slash skill with 2 coins; Slot 3 "Cloudburst" is a Sloth 3 Slash skill with 3 coins. A full three-skill cycle spends 6 skill coins.

Who pairs well with Kurokumo Clan Wakashu Hong Lu?

6 of the 18 other identities in this database share at least one status effect with it: The One Who Grips Faust, The Pequod Harpooneer Heathcliff, The Middle Little Sister Don Quixote, The One Who Shall Grip Sinclair, The Ring Pointillist Student Yi Sang, The Pequod Captain Ishmael. It is listed in 1 preset team on this site.

Where These Numbers Come From

  • Every value on this page is parsed out of the infobox source text for this Identity, one field at a time, by the same harvest run that fills every other page in the database.
  • HP uses base + growth × level, Defense uses level + defense modifier, and each stagger tier multiplies the level 65 HP value, matching the wiki's own display formulas. The raw infobox fields and the computed result both appear in the panel table above.
  • Skill names, Sin levels, coin counts, Skill Power, Coin Power, attack modifiers, attack weights and status amounts come from the same skill tables. Nothing on this page is estimated by hand.
  • Rankings and counts (for example "#7 of 19") are recalculated against this site's 19-Identity database at build time, so they describe the sample this site actually records rather than the whole game.

Snapshot archive and SHA-256 manifest: researchPack/sources_raw/ · refresh command: scripts/harvest_identities.py

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