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Sinner #04 Ryoshu
3-Star Identity Added 2023.08.24

W Corp. L3 Cleanup Agent Ryōshū

At level 65 this Identity carries 214 HP, 61 Defense and 3~6 Speed. Its three skills inflict Charge, Haste, Slash Fragility, Charge Barrier and a full skill cycle spends 10 coins.

Status archetypes: Charge
Recorded mechanic line

Inflicts Charge, Charge Barrier, Haste, Slash Fragility; Slash attacks; Envy, Lust, Pride sin affinity; 214 HP and 61 defense at level 65.

Level 65 Combat Panel

World of W Corp.
Values are computed with the wiki's own level formulas, not copied from a screenshot.
Stat Value
Max HP 214
Defense 61
Speed 3~6
Stagger 70% = 150 HP · 40% = 86 HP · 20% = 43 HP
slash resistance Ineff · ×0.5
pierce resistance Normal · ×1
blunt resistance Fatal · ×2

Among the 19 Identities in this database, W Corp. L3 Cleanup Agent Ryōshū ranks #15 on level 65 Max HP (the highest recorded here is 321) and #16 on Defense. Its top Speed roll of 6 is beaten by 13 other Identities, while 5 share the same ceiling.

Skills, Coins and Status Amounts

Attack = 65 + modifier
Slot Skill Sin Type Attack SP / CP Coins Weight On hit
1 E.C. Lust 1 Slash 70 (65+5) 3 / + 2 3 ×1 ChargeAmt ×3
2 Leap Pride 2 Slash 70 (65+5) 2 / + 5 3 ×1 Charge, Haste, Slash FragilityAmt ×2
3 D.D.E.D.R. Envy 3 Slash 70 (65+5) 3 / + 2 4 ×1 Charge, Charge BarrierAmt ×1

Coin counts follow the wiki skill table: slot 1 holds 3 coin s, slot 2 holds 3, and slot 3 holds 4. Attack values across the three skills run from 70 to 70. A complete cycle therefore spends 10 coins, #2 for raw coin volume among the 19 recorded Identities (highest recorded: 11).

Status Footprint

Charge
Applied by skill slots 1, 2, 3 · held by 2 of 19 Identities here
Haste
Applied by skill slots 2 · held by 3 of 19 Identities here
Slash Fragility
Applied by skill slots 2 · held by 1 of 19 Identities here
Charge Barrier
Applied by skill slots 3 · held by 1 of 19 Identities here

This Identity inflicts 4 distinct status effects across its three skills. Other effects listed in the skill table (buffs, barriers and mechanics) are reproduced exactly as the wiki records them for each slot.

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Status-sharing Teammates

3 shown

Preset Teams That Use It

Charge Space Break

Frontline slot Open in builder

The two W Corp. L3 Cleanup Agents are the only Charge appliers this site records, and they are the slowest pair on the line: both cap at speed 6 while the other four slots reach 7 or 8. Don Quixote's slot 3 skill Rip Space spends five coins, the highest single-skill cost in the recorded roster, and Ryoshu's D.D.E.D.R. spends four. Rupture, Sinking and Poise come from the remaining slots.

Frontline: W Corp. L3 Cleanup Agent Don Quixote, W Corp. L3 Cleanup Agent Ryōshū, Heishou Pack - Mao Branch Adept Faust, Wild Hunt Heathcliff, The Pequod Captain Ishmael, Dieci Assoc. South Section 4 Hong Lu

Questions & Answers

What are W Corp. L3 Cleanup Agent Ryōshū's stats at level 65?

W Corp. L3 Cleanup Agent Ryōshū reaches 214 HP, 61 Defense and Speed 3~6 at level 65. Stagger thresholds sit at 70% = 150 HP · 40% = 86 HP · 20% = 43 HP. Defence resistances are slash ×0.5 (Ineff), pierce ×1 (Normal), blunt ×2 (Fatal).

What Sin affinities does W Corp. L3 Cleanup Agent Ryōshū use?

Slot 1 "E.C." is a Lust 1 Slash skill with 3 coins; Slot 2 "Leap" is a Pride 2 Slash skill with 3 coins; Slot 3 "D.D.E.D.R." is a Envy 3 Slash skill with 4 coins. A full three-skill cycle spends 10 skill coins.

Who pairs well with W Corp. L3 Cleanup Agent Ryōshū?

3 of the 18 other identities in this database share at least one status effect with it: Heishou Pack - Mao Branch Adept Faust, W Corp. L3 Cleanup Agent Don Quixote, Edgar Family Heir Gregor. It is listed in 1 preset team on this site.

Where These Numbers Come From

  • Every value on this page is parsed out of the infobox source text for this Identity, one field at a time, by the same harvest run that fills every other page in the database.
  • HP uses base + growth × level, Defense uses level + defense modifier, and each stagger tier multiplies the level 65 HP value, matching the wiki's own display formulas. The raw infobox fields and the computed result both appear in the panel table above.
  • Skill names, Sin levels, coin counts, Skill Power, Coin Power, attack modifiers, attack weights and status amounts come from the same skill tables. Nothing on this page is estimated by hand.
  • Rankings and counts (for example "#15 of 19") are recalculated against this site's 19-Identity database at build time, so they describe the sample this site actually records rather than the whole game.

Snapshot archive and SHA-256 manifest: researchPack/sources_raw/ · refresh command: scripts/harvest_identities.py

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